Not even static on the headset. Annoying as Onion could be, at least he was human. Here, in this wizard’s shiptower ... not many humans.
She opened her eyes a little and her stomach churned. Not so bad now that it was empty. The upsetting inverted colors and swimming perspective made her ill, but the breathing was helping.
Behind her, the mirror portal stood solid, shut, and mirrorless. One-way. Well, she was where she wanted to be. Vorus Hafut’s real tower. Or deep tower. The epicenter of this timelost mess.
The shadows glowed, the lights sucked at her eyes, the reds burned with ultraviolet radiation, the blues shifted into the infrared. Her Giger detector pinged with the threat of strange, corrupted alien forms beyond the walls.
Where would a stupid post-human wizard put the blueprince scroll collection? And, more vital, where would he put the exit?
SDM Codex 1: MAGITECNICA - The Use and Misuse of Powers Great and Small is a volume of powers and rules and spells for use with the synthetic dream machine roleplaying system and the UVG undying earth trail setting.
Loosely compatible with most OSR roleplaying games that use levels (or hit dice, as some named them) and life scores (or hit points, as the ancients knew them).