The outlaw’s rotting husk shambles from its grave, seeking vengeance. Better hope your ghost-banishing rounds are chambered, partner! Because you’re riding across a west where hungry tumbleweeds roam, cursed beasts slink through arid canyons, demons in spurs drink whiskey, and justice rides a horse made of hellfire.
High Noon at Midnight is your ultimate guide for building, running, and playing Cypher System games set in an uncanny world of six-shooters, wanted posters, card games in smoke-shrouded saloons, and showdowns at high noon—all tainted by magic, horror, and even advanced tech.
Inside this book you’ll find:
High Noon at Midnight is a setting and supplement for the Cypher System. Requires the Cypher System Rulebook for play.